Gaming: Weekly Round-up 28/3/2014

Two momentous events in my gaming life this week: Tier X and EVE. Gaming overall feels very exciting right now. Lots of possibilities stretching out ahead of me.

World of Tanks

The big news of course is that I have acquired my first Tier X, and I have now also played my first game  – a victory at that. The credit grind continues however, as I have a number of purchases coming up. The first of these is simple enough: moving the crew of my Panther onto the Panther II and commencing playing on that tank. I also now have a number of Tier V tanks I wish to get: The Type T-34, Bishop, AT 2, ELC AMX and Pz Sfl IVc. I also wish to get the Tiger II, the M36 Jackson will very soon be researched (I have about 5k exp to go to elite the M4A3E8 Sherman) and I am chugging away quite merrily towards the T32.

All in all this reflects what is going to be my biggest restraint moving forward: credits. I imagine this is going to see me playing my premiums a little more often – which is not a hardship.

Talking of premiums I have had a great deal of fun recently in the T14. It is currently one of my favourite premium tanks. While it suffers a little in firepower, it has a very bouncy front and a generous health pool, which allows it to be very effective in Tier V and Tier VI matches (it has preferential matchmaking so no Tier VIIs).

I have also continued to have some good success in the M5A1 Stuart. Not consistently, but far more regularly than ever was the case. Indeed just last night I had a wonderful Tier VIII match which saw me to over 2k spotting damage and kill a Tier VII arty, and be alive at the end of the match.

World of Warplanes

I played around on Monday for a time – but it was not a terribly successful session. I cannot really claim to have achieved very much, in particular I only modestly increased my credits.

Kerbal Space Program

The Mun and Minmus are being plundered for all the science that they are worth. Indeed, I am quite confident I could complete all the available research from just using my current basic rocket design.

This means I have slowly leaving behind the realm of game-given objectives (get Science) to more personal, sandbox play again. Top item on this list is to rescue Jebidiah Kerman, still stuck on the Mün. Second item is probably something like getting a Kerbonaut safely to and from another planet – probably Duna.

EVE Online

Oh much has changed, and much has stayed the same. Currently I am really just mucking around. Hacking mechanics have changed since I last played, so I spent an evening running around trying to find Data and Relic sites. I have some idea how this works now. Various ships have changed, and I am still getting a handle on that. Some new ships and modules have been introduced as well. At some point I will need to go through my BPO collection and find out where the gaps are.

The real question is what do I want to do in EVE? Well, I think it will take a little while to answer that. I will probably mostly be hi-sec based, though if other elements align I would like to do some poking around low-sec now and then. I do want to get some small-scale industrial stuff sorted out, hopefully setup in a way that will allow it to build up. I need to decide on a system for that. All in all I am intending to take things slow for a further while, and see where the journey takes me.




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